学习使用ZBrush Spotlight对这个生物网格进行建模和绘制,并在Keyshot中展示它!

学习内容:

开发电影品质的雕塑

从 2D 草图创建 3d 角色

使用照片参考和手绘快速纹理

使用不同技术的组合快速雕刻

要求:

对ZBrush有深刻的理解

对建模和纹理的理解

以前对Keyshot的熟悉会有所帮助

描述:

在这门课程中,我们将使用ZBrush和Keyshot设计一个胶片质量的鱼胸围,我们将首先使用一个非常基本的网格在ZBrush中创建一个独特的胶片质量模型。

从这个网格开始,我们将学习使用在 Photoshop 中绘制的 2D 草图作为参考,以充实 3D 雕塑的主要形状。

然后,我们将介绍各种快速雕刻技术,以便在不添加太多细节的情况下实现详细的表面。

这种网格将使我们能够最终更多地关注纹理方面,使用真实的照片和手绘来创建极其详细的纹理贴图。

接下来,在ZBrush中,我们将学习使用Spotlight的基础知识,并重点了解其中的手绘技术。

最后,我们将学习通过将雕刻带入Keyshot来弥合差距,然后创建快速着色,然后分解对象材质的设置。

然后,我们将通过添加电影灯光来结束一切,以创建电影质量的海洋怪物。本课程利用雕刻、纹理、细节、照明和渲染。

它适用于更多的专家学生。在课程结束时,学生应该学会开发电影质量的雕塑。

本课程适合谁:

高级或专家级数字生物雕塑,希望扩展他们的知识

ZBrush建模师和角色美术师
Designing a Film-Quality Fish Bust with ZBrush and Keyshot
Published 4/2024
Created by 3dmotive LLC
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 21 Lectures ( 3h 54m ) | Size: 3.6 GB

Learn to model and paint this creature mesh with ZBrush Spotlight and present it in Keyshot!

What you'll learn:
Develop a film-quality sculpt
Create 3d characters from a 2d sketch
Texture quickly using photo references and hand painting
Sculpt quickly using a mix of different techniques

Requirements:
A strong understanding of ZBrush
An understanding of modeling and texturing
Previous familiarity of Keyshot will help

Description:
In this course on Designing a Film-Quality Fish Bust with ZBrush and Keyshot, we will start by using a very basic mesh to create a unique and film-quality model in ZBrush. Starting with this mesh as a base, we'll learn to use a 2D sketch painted in Photoshop as a reference for fleshing out the main shapes of the 3D sculpt. We will then cover a mix of speed sculpting techniques in order to achieve a detailed surface without adding too many details. This mesh will allow us to eventually focus more on the texturing side, using real photos and hand painting to create an extremely detailed texture map. Next up, inside of ZBrush we'll learn the basics of using Spotlight and focus on understanding the hand painted technique therein. Finally - we'll learn to bridge the gap by bringing the sculpt into Keyshot and then create quick shading, and then breakdown the setup for the materials for our object. We'll then wrap everything up by adding a cinematic light set everything up to create a film quality oceanic monster.This course utilizes sculpting, texturing, detailing, lighting, and rendering. It is intended for more expert students. By the end of the course, students should learn to develop a film-quality sculpt.

Who this course is for:
Advanced or Expert-Level digital creature sculptures looking to expand their knowledge
ZBrush modelers and character artists

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