在 ZBrush 2024 中使用 ZBrush 和 Redshift 材质的所有必要知识

你将学到什么
学习如何将 ZBrush 材质应用到数字雕刻中
学习如何编辑材质和修改器以创建自定义材质
使用材质混合器对不同类型的材质进行分层
创建自己的自定义 MatCap 材质
直接在 ZBrush 中渲染 Redshift 材质
在 ZBrush 中创建自定义 Redshift 材质

要求
了解 ZBrush 基础知识
熟悉 ZBrush 界面
了解如何加载 ZBrush 模型
了解如何保存 ZBrush 文件

说明
即使是高级 ZBrush 雕刻家也可能从未深入研究过 ZBrush 材质。本课程旨在对 ZBrush 标准、MatCap 和 Redshift 材质进行清晰实用的讲解,使您能够创建和共享自己的自定义材质。这可以大大节省时间,让设计和模型获得批准,或者直接在 ZBrush 中创建令人惊叹的图像,而无需导出到其他 3D 程序中进行渲染。您甚至可以直接在 ZBrush 中使用 Redshift 渲染,而无需 UV 纹理坐标。课程首先解释了 ZBrush 中材质的工作原理,然后分三个主要部分探讨了材质的类型:标准材质、Matcap 材质和 Redshift 材质。课程还讲解了材质混合器的工作原理,以及如何使用它将 2-4 种材质叠加在一起,并以创造性的方式将它们组合在一起。课程强调学习设置的工作原理,并包括对示例材质的细分。示例模型包含在课程文件中,以便您能跟上每一章的进度。在本课程中学到的技能将帮助你建立更好的作品集,突出你的雕刻技能和 ZBrush 知识。

课程对象
希望加深对 ZBrush 程序了解的初级用户
对不同类型的 ZBrush 材质如何工作感到好奇的中级和高级用户
希望无需使用其他三维程序(如 Maya、C4D 或 Blender)即可在 ZBrush 中创建更好图像的任何人
Demystifying ZBrush Materials
Published 4/2024
Created by Eric Keller
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 21 Lectures ( 3h 14m ) | Size: 2.27 GB

Everything you need to know about using ZBrush and Redshift materials in ZBrush 2024

What you'll learn:
Learn how to apply ZBrush materials to your digital sculpts
Learn how to edit materials and modifiers to create custom materials
Use the material mixer to layer different types of materials
Create your own custom MatCap materials
Render Redshift materials directly in ZBrush
Create custom Redshift materials in ZBrush

Requirements:
Understand ZBrush basics
Familiarity with the ZBrush interface
Understand how to load ZBrush models
Understand how to save ZBrush files

Description:
Even advanced ZBrush sculptors may not have explored ZBrush materials in depth before. This course is designed to give a clear and practical explanation for the ZBrush Standard, MatCap, and Redshift, materials in a way that will allow you to create and share your own custom materials. This can be a huge time saver in getting approval on designs and models or just to create stunning images directly in ZBrush without the need to export for render in another 3D program. You can even render using Redshift directly in ZBrush without the need for UV Texture coordinates. The course starts with an explanation of how materials work in ZBrush, then explores the types of materials in three main sections: Standard Materials, Matcap Materials, and Redshift materials. The course also explains how the Material Mixer works and how you can use it to layer 2- 4 materials on top of each other and combine them in creative ways. The course emphasizes learning how the settings work and includes a breakdown of example materials. The example model is included in the class files so that you can follow along with each chapter. The skills you learn in this course will help you build better portfolio pieces that can highlight your sculpting skills and ZBrush knowledge.

Who this course is for:
Beginning ZBrush users who want to deepen their knwoledge of the program
Intermediate and advanced users who are curious about how the different types of ZBrush materials work
Anyone who wants to create better images in ZBrush without the need for other 3D programs like Maya, C4D, or Blender

下载需要赞助费:¥5
赞助下载 VIP免费下载

声明:本站所有文章,如无特殊说明或标注,均为本站原创发布。任何个人或组织,在未征得本站同意时,禁止复制、盗用、采集、发布本站内容到任何网站、书籍等各类媒体平台。如若本站内容侵犯了原著者的合法权益,可联系我们进行处理。