3ds Max 以其建模和渲染工具而闻名。这些优势在建筑、制造、游戏开发、工业设计和动态图形等领域得到了充分发挥。从建模和贴图到照明和渲染,有数十种功能和技术需要掌握。本课程从基础开始讲解 3ds Max,提供整个软件包的概述以及 3D 艺术家创建专业模型和动画所需的基本技能。

学习如何使用 3ds Max 界面并根据自己的喜好进行定制。了解如何使用花键、多边形和细分曲面为不同对象建模,以及如何构建层次结构、添加摄像机和灯光,并使用关键帧制作动画。讲师 Aaron F. Ross 还将深入讲解材质和纹理贴图,以及 Quicksilver 等渲染引擎的选项。
3ds Max 2025 Essential Training
Released 3/2024
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Skill Level: Beginner + Intermediate | Genre: eLearning | Language: English + srt | Duration: 13h 10m | Size: 2.82 GB

3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. There are dozens of features and techniques to master, from modeling and texturing to lighting and rendering. This course covers 3ds Max from the ground up, providing an overview of the entire package as well as essential skills that 3D artists need to create professional models and animations.

Learn how to get around the 3ds Max interface and customize it to suit your preferences. Discover how to model different objects using splines, polygons, and subdivision surfaces as well as how to construct hierarchies, add cameras and lights, and animate with keyframes. Instructor Aaron F. Ross also takes an in-depth look at materials and texture mapping, along with options for rendering engines such as Quicksilver.

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