提升创造力 使用雕刻、多边形建模、CAD 建模、贴图和程序材料重塑游戏模型。

你将学到什么?
使用 Max、Zbrush 和 Plasticity 忠实地再现老式视频游戏模型。
通过对旧版和新版视频游戏模型进行自己的改动,重新设计这些模型。
在 3DS Max 和 Plastiicty 中熟练使用多边形建模,并在 Zbrush 中进行雕刻。
使用各种技术让低多边形和低分辨率模型栩栩如生。

要求
对 Max 和 Zbrush 中的建模和导航有基本了解。可塑性也非常有用。

内容简介
通过 Arrimus 3D 的这门新课程提高你的技能、创造力和多功能性。你是否希望在游戏或电影行业从事重制和重启工作?您是想利用自己喜爱的特许经营权创建定制内容的粉丝吗?你是否对角色扮演和制作服装细节感兴趣?您是否对 3D 打印和制作公仔感兴趣?您是否只是想以一种有趣而直观的方式学习 3D 建模?无论您是初学者还是经验丰富的专家,我相信这门课程都能让您受益匪浅,因为它展示了我用来重塑和重新设计游戏资产的精炼技术,从非常低聚合度的旧资产到较新的资产。在第一部分中,您将学习如何使用 Zbrush 雕刻技术以及 Max 中的少量多边形建模技术,在非常接近原始设计的情况下,重新制作 Gamecube 时代的 3D 模型。在第二部分中,我将采用 Playstation 2 时代的模型并对其进行重塑,主要是在 Max 中进行,但也会在 Zbrush 中进行一些破坏。 在第四部分中,我使用 Max 和 CAD 程序 Plasticity 对《半条命 2》中的标志性 HEV 战衣进行了全新的改造,这样你就可以学习如何利用多种程序和建模风格的优势来细化和升级你的模型。 在第五部分中,看看我如何从《生化危机 2 重制版》中获取莱昂-肯尼迪的新资产,并使用 Zbrush 和 Max 对其进行未来主义改造。与所有 Arrimus 3D 课程一样,新视频将与新章节一起不断添加,因此您将获得超过 37 小时的内容,而且未来还会有更多内容。超级马里奥 RPG 重制版》、《时之笛 3D》、《巨人之影》、《撞车游戏》、《龙之斯派洛》、《系统震撼》、《毁灭战士》等等。重制版、重启版、重制版炙手可热,且呈上升趋势。现在有了 Nvidia 的 RTX Remix,将重制模型插入游戏比以往任何时候都更快、更容易。无论您是初学者还是经验丰富的专家,我相信本课程都能让您受益匪浅,因为它展示了我在重塑和重新设计游戏资产时使用的精炼技术,包括从极低多边形的旧资产到较新的资产。

课程适合人群
对更新旧模型和设计感兴趣的初级、中级和高级建模师和艺术家。
Redesign and Remake Game Assets
Published 3/2024
Created by Arrimus 3D
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 56 Lectures ( 37h 58m ) | Size: 36 GB

Boost creativity: Recreate game models with sculpting, poly-modeling, CAD modeling, texturing, and procedural materials.

What you'll learn:
Faithfully recreate an old video game model with Max, Zbrush, and Plasticity.
Redesign older and newer video game models by putting your own twist on them.
Proficiently model with polygons in 3DS Max and Plastiicty as well as sculpt in Zbrush.
Use a variety of techniques to bring low-poly and low resolution models to life.

Requirements:
Have a basic understanding of modeling and navigating in Max and Zbrush. Plasticity is also very useful.

Description:
Increase your skill, creativity, and versatility with this new course by Arrimus 3D. For a low price you will learn to both remake assets by staying faithful to the original design as well as put new twists on existing designs to make them fresh and exciting.Are you looking to work on remakes and reboots in the game or movie industry? Are you a fan who wants to create custom content using your favorite franchises? Are you interested in cosplay and creating detailed pieces for costumes? Are you interested in 3D-printing and creating figurines? Are you just interested in learning 3D modeling in a fun and intuitive way? Whether you’re a beginner or a seasoned pro, I believe this course can benefit you by showing the refined techniques I use to remodel and redesign game assets, from very low-poly older assets to newer ones as well. This course has something for everyone.In section one, you'll learn to take a Gamecube-era 3D model and recreate it with Zbrush sculpting, as well as a little poly-modeling in Max, by staying very close to the original design. You'll learn to sculpt the organic body as well as to sculpt convincing damaged metal, cloth, and even how to quickly texture these pieces in Zbrush for quick presentation to clients.In section two I take a Playstation 2-era model and remodel it, mostly in Max but also doing some damage in Zbrush.In section three I take a very low-poly model from Sonic Generations and recreate it while adding detail in choice parts.In section four I take the iconic HEV suit from Half Life 2 and put a fresh spin on it, using Max and the CAD program Plasticity, so you can learn how to use the strengths of multiple programs and styles of modeling to detail and upgrade your models.In section five, see how I take a newer asset of Leon Kennedy from Resident Evil 2 Remake and use Zbrush and Max to give him a futuristic makeover.As with all Arrimus 3D courses, new videos will continue to be added along with new sections, so you receive over thirty seven hours of content and then much more in the future.Final Fantasy 7 Remake, Resident Evil 4 Remake. Super Mario RPG Remake, Ocarina of Time 3D, Shadow of the Colossus, Crash Bandicoot, Spyro the Dragon, System Shock, Doom, and much much more. Remakes, reboots, remasters are hot and on the rise. And now with Nvidia’s RTX Remix it’s faster and easier than ever to insert your remade models into games.Whether you’re a beginner or a seasoned pro, I believe this course can benefit you by showing the refined techniques I use to remodel and redesign game assets, from very low-poly older assets to newer ones as well.

Who this course is for:
Beginner, intermediate, and avanced modelers and artists who are interested in updating older models and designs.

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