了解专业环境艺术家在虚幻引擎 5 中创建大型开放世界环境时的工作方式

您将学到什么?
学习如何在虚幻引擎5中快速组合环境
学习如何在世界创建器的帮助下创建自定义景观
学习如何在虚幻引擎5中制作光照和后期特效
学习如何在 3D 环境中添加故事情节

要求:
我们建议您已经了解虚幻引擎的基础知识。

内容描述
在 UE5 中快速创建环境 - 深入教程课程了解专业环境艺术家如何在市场资产的帮助下使用最新发布的 UE5 创建大型开放世界环境。您将学习到各种技术,如创建自定义景观、环境构图和讲故事、资产放置和抛光、照明和后期特效、树叶绘制等。UNREAL ENGINE 5,WORLD CREATOR我们将在本教程课程中介绍各种主题,但主要内容如下:概述在哪里可以找到资产和参考。 放置各种大型资产,同时牢记故事性和构图.叶片设置和绘画.放置小型资产,以增加微观故事性,并使环境感觉完整.为大型环境制作灯光和后期特效.等等。本课程的总体收获是,最终您将掌握如何准确创建产品图片中看到的内容的知识,并且可以将这些知识应用到几乎任何类型的环境或资产中。 +小时!本课程包含 7 个多小时的内容--你可以跟上每一个步骤--除了一些非常重复的任务有少量的时间间隔外,本课程是 100% 实时完成的。由于本课程是使用虚幻市场资产在 UE5 中快速创建环境,这意味着由于版权原因,源文件中将不包含环境,源文件中将有一个文件说明我们在本课程中使用了哪些资产。但是,如果您以前从未接触过虚幻引擎(或任何游戏引擎),那么我们建议您首先观看入门课程使用的工具虚幻引擎 5World CreatorPhotoshop(仅用于后期特效)您的指导老师miel Sleegers 是一名资深环境艺术家,也是 FastTrack Tutorials 的所有者。他曾参与过育碧的《组织 2》+DLC、Playground Games 的《极限竞速地平线 3》等游戏,并作为自由职业者参与过多个项目,担任环境艺术家和材质艺术家。此外,他还是一个名为 FastTrackTutorials 的教程出版品牌的所有者。

课程适合人群
本课程非常适合初学者和中级艺术家
Quick Environment Creation in UE5
Published 4/2024
Created by FastTrack Tutorials
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 18 Lectures ( 7h 38m ) | Size: 8 GB

Learn how a professional environment artist works when creating large open-world environments in Unreal Engine 5

What you'll learn:
learn how to quickly put together environments in Unreal Engine 5
Learn how to create custom landscapes with the help of world creator
Learn how to do lighting and post effects in Unreal Engine 5
Learn how to add story telling to 3D Environments

Requirements:
We recommend that you already know the basics of Unreal Engine

Description:
Quick Environment Creation in UE5 – In-Depth Tutorial CourseLearn how a professional environment artist works when creating large open-world environments using the latest released UE5 with the help of marketplace assets. You will learn various techniques like creating custom landscapes, environment composition & storytelling, asset placement & polishing, lighting & post-effects, foliage painting, and much more.UNREAL ENGINE 5, WORLD CREATORWe will cover various topics in this tutorial course, but the main ones are as followed:An overview of where to find assets and reference.Creating a custom landscape using World Creator.Placing various large scall assets while keeping in mind storytelling and composition.Foliage setup and painting.Placing small assets to add to the micro storytelling and make the environment feel complete.Doing lighting and post effects for large-scale environments.And so much more.The general takeaway of this course is that in the end, you will have the knowledge on how to create exactly what you see in the product images, and you can apply this knowledge to almost any type of environment or asset.7+ HOURS!This course contains over 7+ hours of content – You can follow along with every single step – This course has been done 100% in real-time except for a few small time-lapses for very repetitive tasks. Because this course is all about creating quick environments in UE5 using unreal marketplace assets this means that the environment will not be included in the source files due to copyright.There will be a file in the source files stating what assets we used for this course.SKILL LEVELThis game art tutorial is perfect for students who have familiarity with Unreal Engine – Everything in this tutorial will be explained in detail. However, if you have never touched Unreal Engine (or any game engine) before, then we recommend that you first watch an introduction courseTOOLS USEDUnreal Engine 5World CreatorPhotoshop (only for post effects)YOUR INSTRUCTOREmiel Sleegers is a senior environment artist and owner of FastTrack Tutorials. He’s worked on games like The Division 2 + DLC at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment Artist and Material Artist. Next to this he is also the owner of a tutorial publishing brand called FastTrackTutorials.

Who this course is for:
This course is perfect for beginner and intermediate artists

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