Garment Tool 是 Blender 附加组件(适用于 Blender 3.6 和 4.x),旨在简化在 Blender 中制作仿真布料网格的过程。仿真网格由二维贝塞尔曲线生成,缝合在一起,然后三角化为最终的布料网格。

功能特点

可直接在 3d 视口中定义缝合图案(二维贝塞尔曲线)之间的缝合、

可通过生成的顶点组和修改器生成分辨率可调的均匀三角网格

与模拟布料互动

支持在缝纫图样内剪孔

服装库--从服装库中保存/加载缝纫图案。GarmentsExampleLibrary.zip 文件中包含一些样本。

用于对称、分割、复制、翻转 2d 曲线缝纫图案的辅助工具。

口袋工具,用于从源样板向目标样板生成缝纫效果

绑定工具 -> 在模拟布料表面投射 3d 网格的简便方法(用于制作附件、袋子、口袋等)。

将制作好的仿真图保存到形状键中
Garment Tool is Blender add-on (for Blender 3.6 and 4.x) designed to simplify process of making simulation ready cloth meshes inside Blender. Simulation meshes are generated from 2D Bezier curves, sewed together and then triangulated into final cloth mesh.

Features

ability to define sewing's between sewing patterns (2d Bezier curves), directly in 3d view-port,

ability to generate evenly triangulated mesh with adjustable resolution with generated vertex groups and modifiers

interaction with simulated cloth

support for cutting holes inside sewing patterns

Garments Library - save/load your sewing patterns from library. Few samples are included in GarmentsExampleLibrary.zip file.

helper tools for symmetrize, splitting, duplicating, flipping 2d curve sewing patterns.

Pocket tool for generating sewings from source patterns to target pattern

Bind Tool -> easy way of projecting 3d mesh, on surface of simulated cloth (useful for making attachments, bags, pockets, etc.)

saving baked simulation into shape-key

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