想要探索游戏开发的世界?虚幻引擎5是最令人兴奋、功能最强大的免费游戏引擎之一。本书是您开始使用虚幻引擎的指南,将带您逐步完成下载软件、设置项目、创建简单菜单和启动游戏的过程。在此过程中,您还将了解蓝图,并学习如何打包发布您的游戏。
第 1 册为 Sidescroller Game 设定了环境。侧滚动游戏是初学者学习游戏创作的最佳游戏类型之一,因为我的教学方法能让你快速上手并运行这种类型的游戏。侧滚动游戏(或称边滚动游戏)是一种从侧面进行游戏的视频游戏,游戏世界在屏幕上水平移动。玩家控制一个从左到右移动的角色或物体,在通过关卡或阶段时面临各种挑战和障碍。
本书从头开始: 设置第 1 关的阶段,让角色在 X 轴上运行,然后创建一个简单的菜单,并将菜单连接到游戏的第 1 关。您将首先创建一个空的第 1 层,然后创建按钮并使菜单生效,这样当您点击按钮时,第 1 层就会打开。最后,您将学习打包程序,将游戏打包并准备发行。这个过程只需 3 个小时或更短时间即可完成,这也是我教授的大学课程中学生们在第 1 天所做的工作。
但这本书并不只是让你入门,而是让你为成功做好准备。通过清晰的说明和有用的图片,本书将为您提供转向更复杂项目所需的知识和信心。本书还为您提供了大量的实验和探索空间,您可以自由地创造自己梦想中的游戏。
因此,如果您正在寻找一本全面、实用的指南来开始您的虚幻引擎之旅,那么本书就是您的不二之选。请注意,本书不提供印刷版或PDF下载版--它是为那些希望获得真正的交互式、循序渐进的学习体验的用户而设计的。还等什么?今天就开始你的游戏开发之旅吧!
Creating a Sidescroller Game Unreal Engine 5 Beginner Book 1 (PDF)
English | April 3, 2024 | ASIN: B0CW1H3LBH | 115 pages | PDF | 25 Mb

Looking to explore the world of game development? Look no further than Unreal Engine 5, one of the most exciting and powerful game engines available for free. This book is your guide to getting started with Unreal Engine, taking you step-by-step through the process of downloading the software, setting up your project, creating a simple menu, and launching your game. Along the way, you'll get an introduction to blueprints and learn how to package your game for distribution.
Book 1 sets up the environment for a Sidescroller Game. A Sidescroller Game is one of the best types of games for beginners to learn in game creation because my method of teaching this type of game gets you up and running fast. A side-scrolling game, or sidescroller, is a type of video game where the gameplay occurs from a side view, with the game world moving horizontally across the screen. Players control a character or object that moves from left to right, facing various challenges and obstacles as they progress through levels or stages.
The book starts at the beginning: Setting up the Level 1 stage, getting your character running on the X-axis, then creating a simple menu and connecting the menu to Level 1 of your game. You will create an empty level 1 first and then create the buttons and make the menu live so when you click on the buttons, Level 1 will open. Lastly, you will then learn the packaging procedure where you pack up the game and prepare it for distribution. This process will take three hours or less to complete and is what my students create Day 1 of the university course I teach.
But this book isn't just about getting started – it's about setting you up for success. With clear instructions and helpful images, this book will give you the knowledge and confidence you need to move on to more complex projects. And with plenty of room for experimentation and exploration, you'll have the freedom to create the game of your dreams.
So if you're looking for a comprehensive, hands-on guide to beginning your journey with Unreal Engine, this is the book for you. Just be aware that it's not available in printed form or as a PDF download – it's designed for those who want a truly interactive, step-by-step learning experience. So what are you waiting for? Let's get started on your game development journey today!

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